Pokémon Stadium UX/UI Remake
I like video games, so I decided to challenge myself imagining a remake of the first Pokémon Stadium for Nintendo 64, which came out in 1999.
I decided to design it for the Nintendo Switch, I focused myself on the UI by creating a small library of components and guidelines, and on the UX by aiming at creating an engaging and fun experience.
I found it also very important to maintain the Pokémon well established brand identity, and that classic Pokémon game vibe.
I had fun with this small exercise and it made me realize how important it is in video games to design proper interactions, and to keep things clear when there are many elements together.